The development of a game for Nintendo Switch was halted due to contentious changes in Unity
The decision by the developer of BallisticNG to cancel the Nintendo Switch port due to Unity-related issues is one of the early examples of the negative impact of changes in Unity's terms of use on the gaming industry.
Neognosis, the developer of BallisticNG, announced this decision on the game's Steam page, explaining that the cancellation of the Switch port was prompted by Nintendo's requirements regarding the version of Unity, as well as the uncertainty surrounding future changes in Unity's terms of service.
This case demonstrates that even after apologies and attempts to address the situation by Unity, many developers still remain dissatisfied and unsure about the future prospects of working with Unity. At present, they do not see the possibility of continuing to work with the new versions of Unity and prefer to avoid potential risks associated with changes in the terms of use.
This case also underscores the importance of trust and confidence that developers have in the tools they use to create their games and highlights the potential consequences for the industry when that trust is undermined due to changes in terms of use.
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