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EGW-NewsDota 2Wszystkie wiadomości7.05 Update is available in the updated client

7.05 Update is available in the updated client

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The developers keep working on creating the balance of the game. This night a new 7.05 patch was released where the characters and items were modified. Also, Treant Protector was added to Captains Mode.

General:

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  • Enabled Treant Protector in Captains Mode
  • Towers base armor reduced by 2
  • Towers now gain 1 more armor per nearby enemy hero (3 total per enemy now)
  • Towers bonus armor based on nearby enemy heroes AoE increased from 1200 to 1400
  • Shrines base health regen reduced from 100 to 90
  • Intelligence based Spell Amplification increased from 1% per 16 Intelligence to 1% per 15
  • XP required to go from level 20 to 25 reduced from 10895 to 10000 (1600/1900/2200/2500/2695 to 1500/1750/2000/2250/2500)

Items:

  • Hand of Midas: XP bonus reduced from 2.5x to 1.75x
  • Hand of Midas: Gold bonus increased from 190 to 220
  • Orb of Venom: Slow duration reduced from 4 to 3
  • Orb of Venom: DPS increased from 3 to 5
  • Tranquil Boots: Requires Wind Lace instead of Ring of Protection
  • Tranquil Boots: No longer provides armor
  • Tranquil Boots: Active state regeneration increased from 12 to 14
  • Tranquil Boots: Active state movement speed increased from 85 to 90
  • Tranquil Boots: Disabled state movement speed increased from 55 to 65
  • Power Treads: Attribute bonus increased from 9 to 10
  • Quelling Blade: Bonus damage no longer stacks with Iron Talon

Heroes:

  • Abaddon: Strength gain reduced from 2.5 to 2.3
  • Ancient Apparition: Cold Feet damage per tick rescaled from 37.5/50/62.5/75 to 30/50/70/90
  • Ancient Apparition: Cold Feet cooldown from 13/11/9/7 to 10/9/8/7
  • Alchemist: Acid Spray radius rescaled from 625 to 400/475/550/625
  • Alchemist: Chemical Rage cooldown increased from 45 to 55
  • Bane: Level 15 Talent increased from +25% XP Gain to +30%
  • Bane: Level 20 Talent increased from +75 Enfeeble Damage Reduction to +90
  • Brewmaster: Earth Primal Unit's Demolish now gives +90/180/270 damage vs buildings (effectively 300% of base damage, instead of 300% of total damage)
  • Brewmaster: Earth Primal Unit's BAT reduced from 1.35 to 1.25
  • Brewmaster: Level 15 Talent increased from +12% Magic Resistance to +15%
  • Brewmaster: Level 20 Talent increased from -35s Respawn Time to -40s
  • Brewmaster: Level 25 Talent increased from +75 Damage to +120
  • Brewmaster: Level 25 Talent changed from +20 Primal Split Unit Armor to +2000 Health to Primal Split Units
  • Bristleback: Quill Spray AoE increased from 650 to 700
  • Bristleback: Level 15 Talent increased from +200 Health to +225
  • Bristleback: Level 25 Talent increased from +25 Health Regen to +30
  • Bristleback: Level 25 Talent increased from +20 Quill Stack Damage to +25
  • Broodmother: Incapacitating Bite slow increased from 14/24/34/44% to 16/26/36/46%
  • Broodmother: Level 15 Talent increased from +325 Health to +350
  • Broodmother: Level 25 Talent increased from +200 Spiders Health to +225
  • Chen: Level 10 Talent increased from +25 Movement Speed to +30
  • Chen: Level 20 Talent increased from -40s Respawn Time to -45s
  • Clockwerk: Base strength increased by 2
  • Death Prophet: Strength gain increased from 1.9 to 2.3
  • Death Prophet: Level 15 Talent increased from -1s Crypt Swarm Cooldown to -1.5s
  • Death Prophet: Level 15 Talent increased from +100 Cast Range to +150
  • Doom: Doom damage increased from 20/35/50 to 25/40/55
  • Doom: Level 10 Talent increased from +250 Health to +275
  • Doom: Level 15 Talent increased from +20 Movement Speed to +25
  • Doom: Level 20 Talent increased from +35 Doom DPS to +40
  • Doom: Level 20 Talent changed from +25 Health Regen to Devour Can Target Ancients
  • Doom: Level 25 Talent changed from Devour Can Target Ancients to +40 Health Regen
  • Dragon Knight: Level 10 Talent increased from +9 Strength to +10
  • Dragon Knight: Level 10 Talent increased from +25 Attack Speed to +30
  • Dragon Knight: Level 15 Talent increased from +35% XP Gain to +40%
  • Earth Spirit: Rolling Boulder slow duration reduced from 1.4/1.6/1.8/2.0 to 0.8/1.2/1.6/2
  • Ember Spirit: Strength gain reduced from 2.0 to 1.8
  • Enchantress: Intelligence growth increased from 2.8 to 3.1
  • Enchantress: Level 15 Talent increased from +7 Nature's Attendants Wisps to +8
  • Faceless Void: Agility gain increased from 2.65 to 2.8
  • Invoker: Base strength reduced by 1
  • Juggernaut: Base movement speed reduced by 5
  • Lich: Chain Frost slow increased from -30% to -50%
  • Lich: Chain Frost slow duration reduced from 4 to 2.5
  • Lich: Sacrifice cooldown reduced from 60/50/40/30 to 60/48/36/24
  • Lifestealer: Open Wounds manacost rescaled from 110 to 140/130/120/110
  • Lifestealer: Rage attack speed from 50/60/70/80 to 40/50/60/70
  • Lina: Level 10 Talent changed from -30s Respawn Time to +125 Cast Range
  • Lina: Level 15 Talent changed from +125 Cast Range to -30s Respawn Time
  • Lycan: Level 10 Talent increased from +175 Health to +200
  • Lycan: Shapeshift critical strike damage increased from 140/160/180 to 160/180/200%
  • Magnus: Empower manacost increased from 30/40/50/60 to 30/50/70/90
  • Magnus: Level 20 Talent reduced from +15% Empower Damage/Cleave to +10%
  • Monkey King: Boundless Strike stun duration reduced from 0.5/1/1.5/2.0 to 0.4/0.8/1.2/1.6
  • Monkey King: Primal Spring manacost rescaled from 100/110/120/130 to 130/120/110/100
  • Monkey King: Primal Spring slow from 30/45/60/75% to 20/40/60/80%
  • Monkey King: Primal Spring cooldown from 16 to 19/17/15/13
  • Monkey King: Strength growth from 2.2 to 2.5
  • Monkey King: Wukong's Command cooldown from 100/85/70 to 130/110/90
  • Nature's Prophet: Base damage increased by 6
  • Phantom Lancer: Phantom Rush bonus agility from 6/12/18/24 to 6/14/22/30
  • Phoenix: Base strength increased by 2
  • Pugna: Base movement speed increased from 330 to 335
  • Pugna: Level 25 Talent increased from +125 Nether Blast Damage to +150
  • Queen of Pain: Level 10 Talent increased from +9 Strength to +10
  • Queen of Pain: Shadow Strike cast range from 450/475/500/525 to 450/500/550/600
  • Queen of Pain: Shadow Strike damage per tick from 30/40/50/60 to 30/45/60/75
  • Razor: Base intelligence increased from 19 to 21
  • Razor: Level 10 Talent increased from +20 Movement Speed to +25
  • Razor: Level 15 Talent increased from +150 Cast Range to +175
  • Razor: Level 20 Talent increased from +325 Health to +400
  • Shadow Shaman: Level 10 Talent increased from +175 Health to +200
  • Shadow Shaman: Level 10 Talent increased from +20 Movement Speed to +25
  • Shadow Shaman: Level 15 Talent increased from +30% XP Gain to +35%
  • Shadow Shaman: Level 20 Talent changed from +20% Magic Resistance to +3 Shackles Duration
  • Shadow Shaman: Level 25 Talent changed from +3s Shackles Duration to +350 Ether Shock Damage
  • Skywrath Mage: Base movement speed increased from 325 to 330
  • Skywrath Mage: Level 10 Talent increased from +125 Health to +150
  • Sven: Great Cleave distance increased from 550 to 570
  • Sven: Level 10 Talent increased from +200 Mana to +225
  • Sven: Level 20 Talent increased from +15% Evasion to +20%
  • Sven: Level 25 Talent increased from -6s Storm Hammer Cooldown to -8s
  • Techies: Added a sound effect when Proximity Mines are being primed to explode
  • Techies: Level 20 Talent changed from -60s Respawn Time to +400 Blast Off Damage
  • Techies: Level 25 Talent changed from +400 Blast Off Damage to -60s Respawn Time
  • Tiny: Base damage increased by 3
  • Tiny: Level 15 Talent increased from +35 Movement Speed to +40
  • Treant Protector: Enabled in Captains Mode
  • Treant Protector: Leech Seed slow reduced from 22/24/26/28% to 16/20/24/28%
  • Treant Protector: Overgrowth cooldown rescaled from 70 to 100/85/70
  • Treant Protector: Base movement speed reduced by 5
  • Underlord: Level 10 Talent increased from +4 Armor to +5
  • Underlord: Level 15 Talent increased from +10% Spell Amplification to +12%
  • Underlord: Level 15 Talent increased from +35 Movement Speed to +40
  • Viper: Level 10 Talent increased from +150 Health to +175
  • Viper: Level 15 Talent increased from +8 Strength to +10
  • Viper: Level 15 Talent increased from +14 Agility to +16
  • Viper: Level 20 Talent changed from +7 Armor to Poison Attack Affects Buildings
  • Viper: Level 25 Talent changed from Poison Attack Affects Buildings to +20 Armor
  • Winter Wyvern: Level 15 Talent increased from +40 Damage to +50
  • Winter Wyvern: Level 15 Talent increased from +15 Movement Speed to +20
  • Zeus: Base intelligence increased by 2
  • Zeus: Level 10 Talent changed from +200 Health to +25 Movement Speed
  • Zeus: Level 15 Talent increased from +10% Magic Resistance to +15%
  • Zeus: Level 15 Talent increased from +5 Armor to +7 Armor
  • Zeus: Level 20 Talent changed from +35 Movement Speed to +75 Arc Lightning Damage
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